Gourgues Games Interactive

Solo developer building the kind of games Iโ€™d love to play ๐ŸŽฎ

Every title starts small, then evolves through feedback, persistence, and a genuine drive to make something special.

Featured Project

RoundZ Screenshot

RoundZ

Solo-developed round-based zombie survival game where each round becomes progressively harder as zombies gain more health and spawn in larger waves. Built with Unreal Engine 5, featuring co-op mode, perk systems, and easter eggs.

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About Me

Iโ€™m Hugo Gourgues, a solo game developer from Spain, building projects under the GG Interactive label. My focus is crafting experiences that mix emotion, gameplay depth, and creativity, always building the games I want to play.

After finishing game design studies, I began developing independently, handling every part of production from design to release. My first full release, RoundZ, marked the start of my solo-dev path and the creation of GG Interactive.

My goal is simple: keep creating games I love. If things grow, I want to turn GG Interactive into a team and eventually a studio capable of delivering bigger worlds and stronger experiences.

Core Skills

Unreal Engine 5 Blueprints Gameplay Logic UI Implementation Game Design Narrative Unity ยท C# (basic) Photoshop Audacity 3ds Max (basic) Steam Integration Publishing Marketing

Contact

Interested in collaborating or covering my games? Reach out below or follow me on social media: